motherfucking_ghost: (Default)
Pvt. Leonard L. Church [A] ([personal profile] motherfucking_ghost) wrote2020-08-20 05:31 pm

island items


Shamworth's Chocolates of Lockjaw!
Upon consuming one (there are four in a box) your mouth clamps firmly shut for 1d8 minutes.

Divine Karmageddon!
A one-pill dose in an art-nouveau decorated box. When ingested, everyone in the immediate vicinity gets exactly what they deserve*.
*subject to Navigator's discretion.

The Spell Stealer!
A +1 weapon that allows the user to suck up the spell of someone casting it, storing it for them to use it later.

PHANTOM FIST!
A gauntlet that projects a spectral hand around itself that knocks enemies back 2d4 feet.

RICKLE AXAGER'S POCKET GUIDE TO ADVENTURING (3RD EDITION)!
Once per day, you can read a section on an associated skill check. For the next 24 hours, you have advantage on that skill check. Sections can also be read aloud to give an advantage to another party member.

MAGNETIC CHARM!
A glass ball that can produce a magnetic field.