Pvt. Leonard L. Church [A] (
motherfucking_ghost) wrote2019-02-26 08:48 am
lifeaftr app
Player Information
Name: Shawna
Age: 28
Contact: shadowesque@plurk, shawna#1574@discord
Current characters: none!
Character Information
Name: Leonard Church [aka Alpha] [aka definitely not the Director] [aka also not Epsilon]
Series: Red vs Blue
Appearance: don't ask about the yellow one technically he looks like this now sometimes he's a ghost it's okay
note that most of his icons have a Real Boy face bc I've played him as a Real Boy elsewhere, but except in the event of...events where that's even a possibility, he's just armor robot face and the icons are just there to help with ooc emoting
Age: He's existed for 7 years, acts like a late-20-early-30-something, with a mind copied from a 50-something. It's...complicated.
Canon Point: 6x19, when the EMP goes off
Canon History: for shiggles but no less accurate
actual wiki page
note the wiki page tends to be glaringly straightforward for a canon that predominantly fails to take itself seriously (...for the majority of church's canon anyway) full of stuff that's really dumb that either gets explained later on or is there because rvb is a comedy I PROMISE IT'S A COMEDY
Personality:
The thing to understand about Church--the thing to understand about the Alpha--is that there are a lot of pieces missing. While he has a complete personality with a complete range of emotions as far as anyone (including himself) is concerned, the reality is is that he's had a lot of blanks to fill over the years. And he's only very recently learned any of this, something he hasn't had the time to really compute or deal with yet. His memories are a jumble of his own, the Director's, and things he mostly made up or cobbled together to fill in the spaces missing when Epsilon took all the awful and torturous memories away. And while he shows the basics of each of the traits of the AI ripped from him (creativity, logic, rage, etc), he's not any one of these things, and what's there is just a fraction of what he used to be. Before about half an hour prior to entering the game, he had no idea about any of this, and the information that he's a fraction of a tortured AI based off a genius with a fucked up moral compass is...hard to swallow. Viewed like this, in many ways it's like he's had to work twice as hard just to seem like one complete and whole person.
A whole person who is very bad at emotional regulation, anyway. Gee, can't imagine why that would be. The things he feels, he feels strongly, wearing his heart on his armor-plated sleeve and lined with neon lights. And like how he can't help how he feels (or how he expresses what he feels), he likewise can't keep a lot of things to himself. If he has opinions, you're going to hear them. His brain-mouth filter has a lot of holes, kind of like his brain, and he more often than not says what's on his mind, even when he probably shouldn't. His mouth will barrel ahead, and then he'll try to backtrack...for all the good that does. It makes him a terrible liar. And sometimes when his emotions get the better of him, his speech becomes janky, stutter-filled, stops and starts, jagged edges where expressing himself becomes near-incoherent jabbering of syllables. Sometimes it's in confusion, sometimes it's being too upset, sometimes it's rage.
He tends to show anger more than anything else. Confused? Upset? Dealing with a lot of weird shit he can't explain? Anger's a well-versed way of reacting to it, like walking a path he could navigate with his eyes closed. It's easier, in a way, than trying to deal with everything as it comes to him. Shove it into anger, yell a lot, curse a lot, and then--move on ahead. His anger is a flame that burns bright and hot but snuffs itself out quickly. It takes a lot for him to hold a lasting grudge and usually just has to vent about something before going back to paling around being a bro or hunkering down and figuring out the next move.
Because even though he's a 'sim trooper', in theory only, he's one of the smarter ones. And that's not the AI brain talking, since he can't really access that part of himself (knowingly), and, well, he's still dumb as shit sometimes. But he's pretty good at stopping, gathering information, and formulating a plan. And they're not half-bad plans. But RvB is a comedy, and things can, will, do go wrong as often as possible. And he'll yell about it. But then he'll take responsibility for it. He's the de facto leader of the Blues, because Caboose is too stupid for that, and Tucker's okay with it. He can give a speech if need be, rally the troops, forge ahead, and then shoulder the blame when it all goes to hell--even if it wasn't his fault. Because god damn it, these are his people that he needs to protect. Even the ones he hates. Especially the ones he hates. They're his to hate, and if something happens to his people...god, nothing better happen to his people. It kills him inside, even if he'd never want to admit it. Digs in deep and fast and terrifying and all his fault. Outside the asshole exterior is someone who cares so much he might explode with it.
The reason he feels so responsible for people, guilty when something goes wrong even if it isn't his fault, cares so deeply even when he doesn't want to, is because he did care once upon a time, he did have responsibility, and that was used against him to make him think it was his fault in scenario after scenario where he was told the Freelancers had died. He doesn't remember that, but the traits have carried over anyway like deeply embedded scars on his psyche. Everything that he is is the remnants of another man's brain, warped by torture (or "reverse-engineering a personality disorder" as it were), and cobbled back together anew by his experiences with the Reds and Blues. And he covers that with ego. A casual better-than-you attitude, a cockiness that is his attempt at hiding the damage. And that fake ego is big.
Another aspect of Church that has carried over despite not knowing, not remembering, something inherent to Churches (at least until Epsilon, and even then it takes a while): not letting go. Oh, sure, his anger burns itself out too quickly to form grudges (most of the time) (cough team kill cough), but when he finds something he wants, or feels like he has to do, or in the case of Tex, someone he just can't pull away from, he holds on and tries his hardest not to let go until everything around him is too fucked up to hold on anymore. The idea of traveling back in time to fix everything resulted in we have no idea how many iterations of Church (real or not) going again and again and again and again until he finally decided 'okay universe, I get it'. Tex is something practically hardwired into him from the Director's memories and his own fractured sense of self, not wanting her in the Gulch for her safety and his own, until she shows up and then it's impossible for him to say goodbye to her. He gets stuck in rare but intense ruts of single-mindedness that can be hard to snap out of, a nigh obsessive nature when it's something he feels matters. Listen. Boy's got a lotta problems, and he doesn't always know why. Or really...almost never knows why. And never thought to think to ask why until Wash laid it out for him.
Thanks for all the psychological baggage, not-dad.
Abilities: As Church is an AI residing in a suit of power armor--like Washington, but just...robotic inside--he has plenty of the abilities that come natural to power armor. Mag clamps for weapons, durability under pressure (water) or no pressure (space), HUD (likewise nerfed as with Wash), unfortunately inconsistent damage reduction, mag clamps for weapons, and such. But there are plenty of things that Wash has (or had) that Church doesn't need in his armor because...robot. No need for biofoam, no real bodysuit other than what covers robo-bits, stuff like that. And as a robot with no squishy organic things to him, he doesn't need to eat or breathe or any of that fun stuff. As such, like Legion and other robotic characters, he'll need a sigil that needs recharging by mana pools to keep the suit running.
As an AI, though, he also possesses the ability to leave the suit and run around basically as a self-contained hologram. Being incorporeal comes with the benefit of doing things like walking through walls and not getting shot with bullets. But it does leave an awkwardly empty robot standing around being a scarecrow. I am open to fiddling with that or nerfing it completely if y'all feel the need to.
But to add to that for the sake of completion, he also has the ability to enter someone else's suit and, essentially, "possess" their mind like a ghost. It is...unclear whether he can do this to just anyone, or if someone needs to have an AI port as everyone related to Project Freelancer (including the Reds and Blues, as it turns out) all have, though I assume the latter. Given the huge level of powergaming that would be to do it even to beings who might have the technologically enhanced neural structure to house an AI like him, that's definitely nerfed.
As far as more mundane abilities, Church is a pretty average guy who just happens to be a computer without the abilities to tap into the...computer-ness. He can read and translate binary without a second thought (basically he knows robot), but he can't make complex calculations in a fraction of a second like his counterpart Epsilon can. He's a fairly competent leader (as far as the Blues are concerned, anyway, which isn't saying much) who actually comes up with some decent plans that get fucked over through no fault of his own.
And as a sort of anti-skill, Church's aim is canonically absolutely implausibly bad. There are many theories as to why this might be, and none of them matter, because the fact of the matter is that Rule of Funny applies to his ability to aim. (Rule of Funny applies to a lot of things with RvB.) Usually only when it Really Counts or if it's Really Funny does he actually manage to hit what he's aiming at.
Inventory:
-his body, a Mjolnir Powered Assault Armor Mark VI full of...robot
-an SRS99C sniper rifle with two magazines (8 bullets)
-an M6D magnum pistol with two magazines, one partially used (19 bullets)
Sample
Thread Sample: toplevel from back in september though naturally the one with wash is exceptionally...church-y
Q&A: n/a unless like you really wanna ask some questions then shoot
Name: Shawna
Age: 28
Contact: shadowesque@plurk, shawna#1574@discord
Current characters: none!
Character Information
Name: Leonard Church [aka Alpha] [aka definitely not the Director] [aka also not Epsilon]
Series: Red vs Blue
Appearance: don't ask about the yellow one technically he looks like this now sometimes he's a ghost it's okay
note that most of his icons have a Real Boy face bc I've played him as a Real Boy elsewhere, but except in the event of...events where that's even a possibility, he's just armor robot face and the icons are just there to help with ooc emoting
Age: He's existed for 7 years, acts like a late-20-early-30-something, with a mind copied from a 50-something. It's...complicated.
Canon Point: 6x19, when the EMP goes off
Canon History: for shiggles but no less accurate
actual wiki page
note the wiki page tends to be glaringly straightforward for a canon that predominantly fails to take itself seriously (...for the majority of church's canon anyway) full of stuff that's really dumb that either gets explained later on or is there because rvb is a comedy I PROMISE IT'S A COMEDY
Personality:
The thing to understand about Church--the thing to understand about the Alpha--is that there are a lot of pieces missing. While he has a complete personality with a complete range of emotions as far as anyone (including himself) is concerned, the reality is is that he's had a lot of blanks to fill over the years. And he's only very recently learned any of this, something he hasn't had the time to really compute or deal with yet. His memories are a jumble of his own, the Director's, and things he mostly made up or cobbled together to fill in the spaces missing when Epsilon took all the awful and torturous memories away. And while he shows the basics of each of the traits of the AI ripped from him (creativity, logic, rage, etc), he's not any one of these things, and what's there is just a fraction of what he used to be. Before about half an hour prior to entering the game, he had no idea about any of this, and the information that he's a fraction of a tortured AI based off a genius with a fucked up moral compass is...hard to swallow. Viewed like this, in many ways it's like he's had to work twice as hard just to seem like one complete and whole person.
A whole person who is very bad at emotional regulation, anyway. Gee, can't imagine why that would be. The things he feels, he feels strongly, wearing his heart on his armor-plated sleeve and lined with neon lights. And like how he can't help how he feels (or how he expresses what he feels), he likewise can't keep a lot of things to himself. If he has opinions, you're going to hear them. His brain-mouth filter has a lot of holes, kind of like his brain, and he more often than not says what's on his mind, even when he probably shouldn't. His mouth will barrel ahead, and then he'll try to backtrack...for all the good that does. It makes him a terrible liar. And sometimes when his emotions get the better of him, his speech becomes janky, stutter-filled, stops and starts, jagged edges where expressing himself becomes near-incoherent jabbering of syllables. Sometimes it's in confusion, sometimes it's being too upset, sometimes it's rage.
He tends to show anger more than anything else. Confused? Upset? Dealing with a lot of weird shit he can't explain? Anger's a well-versed way of reacting to it, like walking a path he could navigate with his eyes closed. It's easier, in a way, than trying to deal with everything as it comes to him. Shove it into anger, yell a lot, curse a lot, and then--move on ahead. His anger is a flame that burns bright and hot but snuffs itself out quickly. It takes a lot for him to hold a lasting grudge and usually just has to vent about something before going back to paling around being a bro or hunkering down and figuring out the next move.
Because even though he's a 'sim trooper', in theory only, he's one of the smarter ones. And that's not the AI brain talking, since he can't really access that part of himself (knowingly), and, well, he's still dumb as shit sometimes. But he's pretty good at stopping, gathering information, and formulating a plan. And they're not half-bad plans. But RvB is a comedy, and things can, will, do go wrong as often as possible. And he'll yell about it. But then he'll take responsibility for it. He's the de facto leader of the Blues, because Caboose is too stupid for that, and Tucker's okay with it. He can give a speech if need be, rally the troops, forge ahead, and then shoulder the blame when it all goes to hell--even if it wasn't his fault. Because god damn it, these are his people that he needs to protect. Even the ones he hates. Especially the ones he hates. They're his to hate, and if something happens to his people...god, nothing better happen to his people. It kills him inside, even if he'd never want to admit it. Digs in deep and fast and terrifying and all his fault. Outside the asshole exterior is someone who cares so much he might explode with it.
The reason he feels so responsible for people, guilty when something goes wrong even if it isn't his fault, cares so deeply even when he doesn't want to, is because he did care once upon a time, he did have responsibility, and that was used against him to make him think it was his fault in scenario after scenario where he was told the Freelancers had died. He doesn't remember that, but the traits have carried over anyway like deeply embedded scars on his psyche. Everything that he is is the remnants of another man's brain, warped by torture (or "reverse-engineering a personality disorder" as it were), and cobbled back together anew by his experiences with the Reds and Blues. And he covers that with ego. A casual better-than-you attitude, a cockiness that is his attempt at hiding the damage. And that fake ego is big.
Another aspect of Church that has carried over despite not knowing, not remembering, something inherent to Churches (at least until Epsilon, and even then it takes a while): not letting go. Oh, sure, his anger burns itself out too quickly to form grudges (most of the time) (cough team kill cough), but when he finds something he wants, or feels like he has to do, or in the case of Tex, someone he just can't pull away from, he holds on and tries his hardest not to let go until everything around him is too fucked up to hold on anymore. The idea of traveling back in time to fix everything resulted in we have no idea how many iterations of Church (real or not) going again and again and again and again until he finally decided 'okay universe, I get it'. Tex is something practically hardwired into him from the Director's memories and his own fractured sense of self, not wanting her in the Gulch for her safety and his own, until she shows up and then it's impossible for him to say goodbye to her. He gets stuck in rare but intense ruts of single-mindedness that can be hard to snap out of, a nigh obsessive nature when it's something he feels matters. Listen. Boy's got a lotta problems, and he doesn't always know why. Or really...almost never knows why. And never thought to think to ask why until Wash laid it out for him.
Thanks for all the psychological baggage, not-dad.
Abilities: As Church is an AI residing in a suit of power armor--like Washington, but just...robotic inside--he has plenty of the abilities that come natural to power armor. Mag clamps for weapons, durability under pressure (water) or no pressure (space), HUD (likewise nerfed as with Wash), unfortunately inconsistent damage reduction, mag clamps for weapons, and such. But there are plenty of things that Wash has (or had) that Church doesn't need in his armor because...robot. No need for biofoam, no real bodysuit other than what covers robo-bits, stuff like that. And as a robot with no squishy organic things to him, he doesn't need to eat or breathe or any of that fun stuff. As such, like Legion and other robotic characters, he'll need a sigil that needs recharging by mana pools to keep the suit running.
As an AI, though, he also possesses the ability to leave the suit and run around basically as a self-contained hologram. Being incorporeal comes with the benefit of doing things like walking through walls and not getting shot with bullets. But it does leave an awkwardly empty robot standing around being a scarecrow. I am open to fiddling with that or nerfing it completely if y'all feel the need to.
But to add to that for the sake of completion, he also has the ability to enter someone else's suit and, essentially, "possess" their mind like a ghost. It is...unclear whether he can do this to just anyone, or if someone needs to have an AI port as everyone related to Project Freelancer (including the Reds and Blues, as it turns out) all have, though I assume the latter. Given the huge level of powergaming that would be to do it even to beings who might have the technologically enhanced neural structure to house an AI like him, that's definitely nerfed.
As far as more mundane abilities, Church is a pretty average guy who just happens to be a computer without the abilities to tap into the...computer-ness. He can read and translate binary without a second thought (basically he knows robot), but he can't make complex calculations in a fraction of a second like his counterpart Epsilon can. He's a fairly competent leader (as far as the Blues are concerned, anyway, which isn't saying much) who actually comes up with some decent plans that get fucked over through no fault of his own.
And as a sort of anti-skill, Church's aim is canonically absolutely implausibly bad. There are many theories as to why this might be, and none of them matter, because the fact of the matter is that Rule of Funny applies to his ability to aim. (Rule of Funny applies to a lot of things with RvB.) Usually only when it Really Counts or if it's Really Funny does he actually manage to hit what he's aiming at.
Inventory:
-his body, a Mjolnir Powered Assault Armor Mark VI full of...robot
-an SRS99C sniper rifle with two magazines (8 bullets)
-an M6D magnum pistol with two magazines, one partially used (19 bullets)
Sample
Thread Sample: toplevel from back in september though naturally the one with wash is exceptionally...church-y
Q&A: n/a unless like you really wanna ask some questions then shoot
